Ripe Wave

Health + Attack Speed + Spell Drain = Ripe Wave


As long as you have less than 50% health every (5 * (1 - Attack Speed Value)) seconds you unleash a nova which deals (10 + Health Value / 10) damage to nearby targets. Damage dealt through this is drained with your Spell Drain Value.

Health improves this damage. Attack Speed decreases the cooldown.

Additional InformationsEdit


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