Health + Energy Regeneration + Spell Drain = Steady Degeneration
Description[]
Automatic attacks place a debuff on your target which deals (Health Value / 20) damage per second for (Energy Regeneration Value * 1.5) seconds.
The debuff stacks up to 10 times. Damage dealt through this will be drained with (4* Spell Drain Value)%.
Health increases the damage. Energy Regeneration increases the duration.